AI Insights · Timothy · June 2023
Top 5 io Games on iOS in South Africa - Q2 2023
Discover the performance of the top 5 io games on iOS in South Africa during Q2 2023, including trends in downloads, revenue, and active users.
In the second quarter of 2023, the top 5 io games on iOS in South Africa saw varied performance metrics, demonstrating their popularity and user engagement. Here's a detailed look at their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps experienced fluctuations in its weekly downloads, peaking at around 1.4K in early April before seeing a dip to 736 in late May. The game saw a resurgence towards the end of June, reaching over 1K downloads. Weekly revenue had a notable increase in early May, hitting $108, but generally hovered between $47 and $108 throughout the quarter. Active users showed a slight decline in April but rebounded in June, peaking at approximately 14.5K.
Hole.io by Voodoo saw a significant spike in weekly downloads in early April, reaching 876, and maintained a steady rate between 390 and 752 downloads for the rest of the quarter. Revenue trends were relatively stable, with a peak of $73 in mid-April and a low of $43 in early May. The active users increased steadily, peaking at 3.2K at the end of June.
Paper.io 2, another Voodoo title, showed consistent growth in weekly downloads, peaking at 981 in mid-June. Revenue fluctuated, with a significant peak of $68 in mid-June and a low of $5 in late April. Active users saw a steady rise, reaching a peak of 2.5K by mid-June.
State.io - Conquer the World from AI Games FZ had variable download numbers, with a peak of 581 in mid-April and a low of 133 by the end of June. Revenue showed sporadic peaks, with the highest being $49 in early June. Active users reached a peak of around 3K in mid-April but saw a gradual decline to about 2K by the end of June.
slither.io from Lowtech Studios LLC had a fluctuating download rate, peaking at 380 in late June. Revenue remained relatively low, with the highest being $16 in early May. Active users saw a notable increase towards the end of the quarter, peaking at 2.3K in late June.
For more detailed insights and data, visit Sensor Tower.